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Remko Marr
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Posted - 2007.09.23 00:34:00 -
[1]
I only read the first few posts here to forgive me if I missed something.
I've been wishing this was a reality pretty much ever since I started playing. I can't tell you how much time I've wasted because my skill finished training at 6 AM and I can't get on to start a new one until 4 PM. In that time I could have trained an entire new skill to level 3 or so. And that's just in one day.
In order to prevent abuse, three things would have to happen.
1. Only 2-3 skills can be queued at once. That way, you can't just set a few skills to train to level 5 and then forget about it. Skill training still requires attention, you just don't waste much time.
2. For the above, training a skill currently at level 0 to level 3 wouldn't count as one skill. It would count as all three. That way you can't get around the above by just setting three skills to train to level 5.
3. If your skills are queued, they won't keep training if you're unsubscribed. The skill you're currently training will finish, but the next skill in the queue will not start. You get the best of both worlds.
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Remko Marr
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Posted - 2007.09.26 21:28:00 -
[2]
Quote: Because a LOT of people would abuse it by setting a number of skills in queue, cancel their subscription for a month or more and then buy another subscription when the skills near completion.
How would that not be solved by what I suggested? If you cancel your subscription, the skill you're currently training finishes, but the next one in the queue doesn't auto-start. Technically you might still be able to put on a level 5 to train and then cancel while it does so, but how would that be any different from what you can do now?
Thus, while you're account is activated the queue functions, and while it's not the queue acts like skill training does currently: you finish the skill then stop.
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Remko Marr
Caldari First And Only
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Posted - 2007.10.09 20:31:00 -
[3]
I like the idea of having a skill you can train to get a queue. Level 5 being 5 skills in queue, but taking forever to train. It could help protect from abuse, plus it seems like it would fit in with the EVE world better than just throwing it in there.
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Remko Marr
Caldari First And Only
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Posted - 2007.10.14 19:09:00 -
[4]
Well, ok, if you're worried that interest would dwindle, what about a few limits? Say, you can only put a skill in a queue less than lvl3. As in, you have to train level 4 or anything manually. Or something similar to that.
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Remko Marr
Caldari First And Only
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Posted - 2007.10.24 01:46:00 -
[5]
If you're so concerned about it letting people never play and still advance, then just make the queue have two items. It's less convienent, but it still serves the basic purpose: to keep too much skill training time from beeing wasted. That way, if your skill finishes as 3 in the morning, you have one other waiting, even if it's not first on your priority list, just so that you don't waste time, and when you do have a chance to get back on you will because you'll most likely want to switch the automatically queued skill to the one you REALLY want. This way you keep your training time and still have good incentive to play frequently.
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Remko Marr
Caldari First And Only CODE RED ALLIANCE
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Posted - 2007.11.30 23:28:00 -
[6]
Edited by: Remko Marr on 30/11/2007 23:28:33 Agh, how many times has this been said already? The solution is simple: have the queue deactivate when you suspend your account.
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